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*********CREATE YOUR EXPERIENCE***********
1. SensAble launches FreeForm Concept with new Haptic Device Phantom
Omni
2. Saab Technologies AddVisor 150 available from EST
3. More SensAble News and Customer Survey
4. News, Updates and Patches
5. Shows
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As this will be the last newsletter for the year 2003, we wish all of
you a Merry Christmas
and a happy and successfull New Year 2004.
1. SensAble launches FreeForm Concept with new Haptic Device Phantom
Omni
With the FreeForm Concept system, users can quickly create 3D design
concepts and then share them
through QuickTime VRs, rapid prototypes,
or renderings. They can hand off designs in 3D instead of
2D-reducing
the amount of time spent interpreting concepts and reworking models.
As part of the FreeForm
product family the FreeForm Concept system extends
the digital pipeline by exporting files that are compatible
with the
FreeForm Modeling Plus system-giving modelers a head start on detailed
3D modeling and preparation
of designs for engineering and manufacturing.
The FreeForm Concept system allows designers to
quickly rough out models, “deco” them
with paint and
images, and render them to test out different design directions
before committing to detailed models or physical
prototypes.
The FreeForm Concept system is sold with the PHANTOM
Omni to offer the most cost-effective, 3D
touch-enabled concept design
solution for design
departments, classrooms, small businesses and freelancers.
The PHANTOM
Omni haptic device that allows designers to use their sense of touch
to transform the images in
their mind’s eye into 3D designs as
easily and naturally as sketching and painting.
The system runs on Windows XP and Windows 2000.
2. Saab Technologies AddVisor 150 available from EST
The AddVisor 150 is a transparent high-resolution Head-Mounted Display.
The image is generated on two
independent full colour 1280x1024 pixels
(SXGA) Liquid Crystal on Silicon microdisplays. A light weight solution
for the most demanding of applications the AddVisor 150 is recognized
for excellent image quality, high brightness
and contrast. The AddVisor150
is ideal for direct view mono- and stereo (3D) viewing. The image can
be shown
superimposed on the environment with up to 35 % see-through
or fully immersed. The AddVisor 150 is designed
for a 46 degree diagonal
100% overlap field of view. A 50% overlap can also be used, giving a
54 degree horizontal
or 60 degree diagonal field of view. It features
a patented optical design that combines a wide field of view with high
transparency see-through. Using a patent pending head fitting system
with easy adjustments, low weight and
eyeglass compatibility, the AddVisor
150 provides hours of easy and comfortable viewing.
Typical Applications
Simulation and training, Modelling and simulation, Architectural design,
Industrial design, Medical applications such as
keyhole-surgery, training and simulation of critical surgery, CAD/CAM applications, Process control,
Demonstrations, Portable maintenance manuals,
Main features
See-through and non-see-through applications, Superior image quality,
Stereoscopic viewing, Low weight and excellent comfort
VR/AR Applications
Head-motion tracking and audio capability as well as stereo cameras can
be added for augmented and virtual reality
applications. This makes
the AddVisor 150 an excellent personal visualization device for AR/VRapplications
and for
applications where the alternative is to use high-cost VR caves.
3. More SensAble News
SensAble Announces GHOST for Linux 9 and also new PHANTOM 3.0/6DOF
SensAble Technologies is pleased to announce the introduction of GHOST(R)
version 4.0 for Linux RedHat 9, RedHat
Fedora, and SuSE LINUX 9.0. It
includes support for the GCC 3.x compilers. This release is scheduled
for shipment in Q1 2004 and will be free of charge
to all existing Linux
GHOST customers that have a current maintenance contract. It will be available
to others
for a license fee.
Separately, SensAble introduces a new PHANTOM(R) 3.0/6DOF haptic device.
This system will offer force feedback in a
full 6 degrees of freedom
(6DOF). It will offer the large workspace of the current 3.0 system,
with the 6 DOF features of the
PHANTOM 1.5/6DOF device. This device will
be available in Q1 2004.
SensAble, is in the process of developing new versions of GHOST and
Software Development Kits (SDKs) for programmers
developing new haptically-enabled applications, and haptically enabling existing commercial
applications not originally
designed for haptics. Below you will find
a short survey about your use of Ghost. We value your inputs and would
appreciate
your answers to the following questions to help guide our
efforts.
3.1. Have you developed any haptically-enabled applications?
Answer A, B or C: (please answer here)
A. Yes
What type(s): (please answer here)
In which market(s): (please answer here)
B. Plan within 12 months
C. No current plans
3.2. What types of haptic SDK programming would be most useful for your
development?
Answer: (please answer here)
A. Low level haptic device I/O, custom force rendering
B. GHOST, but using custom shapes, custom dynamics, deformations,
object-object
collision detection
C. GHOST, using standard shapes, standard dynamics, and scene graph
D. OpenGL-like interface for haptic rendering, using an existing
application's scene
graph
E. Voxel, multi-point contact while concurrently modifying 3D objects
F. Drag and drop, scripting, without using C or C++
G. Other: (please answer here)
3.3. Platform:
Answer: (please answer here)
A. Windows
B. Linux (which version?)
C. IRIX
D. Other UNIX
E. MacOS X
F. Other: (please answer here)
3.4. How many haptic devices do you expect to purchase within the next
12
months:
Answer: (please answer here)
A. None
B. 1-4
C. 5-9
D. 10-24
E. 25+
3.5. What features would you most like to see in future versions of
GHOST and
SDK?
(Please answer here)
3.6. Would you be interested in beta testing new SensAble GHOST and
SDK
software, and can we contact you with more detailed information?
Answer: (please answer here)
A. Yes
B. No
Please send back the survey to: mailto:SensSurvey@est-kl.com
4. News, Updates and Patches
4.1. ASL Eye Trackers to work with the laserBIRD
Applied Science Laboratories and Ascension Technology Corporation have
announced that Ascension's laserBIRD
precision motion tracker is now
available with ASL's EYEHEAD integration package. Using laserBIRD, ASL's
eye
tracker can now collect quantifiable point of gaze data for use in
ground-based as well as airborne simulators. Using
a miniaturized scanner
that reflects laser beams throughout the work space, laserBIRD delivers
position and orientation
tracking without being influenced by surrounding
metals. This resistance to interference makes laserBIRD ideal for use
commercial and military vehicles, simulators and metal intensive environments.
By combining eye and head tracking,
engineers, designers and training
instructors can determine where in the 3D space the subject is looking
and collect
statistical data on those points of gaze. The EYEHEAD integration
package uses head-mounted optics with a
head-mounted laserBIRD sensor,
a gimbal and a laser pointer. The EYEHEAD environment consists of the
laserBIRD
transmitter and up to 20 surfaces of interest such as instrument
panels, displays, windshields, side windows and
cockpit interiors.
4.2. Kaydara MOTIONBUILDER Professional 5.1available
Kaydara MOTIONBUILDER Professional 5.1 works for both Windows and Mac
OsX
This release version features:
- New IK pivot. Lets you offset the pivot (or center) of any character
rig IK effector, especially helping on feet manipulation.
- New Rotate around manipulation mode. Lets you manipulate multiple objects
around the center of any
object in the selection.
- Mac OsX 10.3 (Panther) support.
- As well as many bug fixes.
4.3. Elumens
Elumens discontinues the production of the VisionStation XL15. The Visionstation
XL20 is available.
4.4. Virtual Research
Virtual Research discontinues the production the V6. The V8 is available.
5. Shows
During the next 3 months you can visit us at the following shows:
Modellbildung & Simulation -
Simulation im Network Centric Warfare
Simulation in der Ausbildung
Stadthalle Bad Godesberg
February 10-11, 2004, Bad Godesberg, Germany
Our latest product overview can be downloaded at http://www.est-kl.com/est_vr.pdf
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