Autodesk MOTIONBUILDER™

© 2005 by EST · Last updated: 21.02.2008

Integration & Asset Management

  • Easy transfer of assets including objects, deformations, shapes, textures, cameras, and lights through the software's native FBX® file format.
  • Easy transfer of animation into, or from, any 3D authoring package supporting FBX.
  • Import and export of additional industry-standard files supported through the software's native FBX file format -- including Biovision (.BVH), Acclaim (.ASF/.AMC) and Motion Analysis (.HTR) skeletal data formats and Motion Analysis (.TRC) or Vicon (.C3D) motion capture data formats.
  • Direct support offered for "multiple animation takes" FBX files.
  • Direct support for asset management systems such as Alienbrain® and Microsoft® Visual SourceSave® (Windows® only).
  • Support for other/custom asset management systems via the OpenReality SDK.

 

 

 

 

 

 

 

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